{"package":"liquid_glass_widgets","ecosystem":"pub","latest_version":"0.9.2","description":"A Flutter UI kit implementing the iOS 26 Liquid Glass design language. Features shader-based glassmorphism, physics-driven jelly animations, and dynamic lighting.","license":"MIT","license_risk":"permissive","commercial_use_notes":"Permissive: commercial closed-source use OK; preserve the copyright notice.","homepage":"https://github.com/sdegenaar/liquid_glass_widgets","repository":"https://github.com/sdegenaar/liquid_glass_widgets","downloads_weekly":2160,"health":{"score":71,"risk":"moderate","breakdown":{"maintenance":25,"popularity":6,"security":25,"maturity":15,"community":0},"deprecated":false,"max_score":100},"vulnerabilities":{"count":0,"critical":0,"high":0,"medium":0,"low":0,"details":[]},"versions":{"latest":"0.9.2","total_count":60,"recent":["0.7.6","0.7.7","0.7.8","0.7.9","0.7.10","0.7.11","0.7.12","0.7.13","0.7.14","0.7.15","0.7.16","0.7.17","0.8.0","0.8.1","0.8.2","0.8.3","0.8.4","0.9.0","0.9.1","0.9.2"]},"metadata":{"deprecated":false,"deprecated_message":null,"maintainers_count":0,"first_published":null,"last_published":"2026-04-29T10:41:38.948268Z","dependencies_count":5,"dependencies":["flutter","equatable","flutter_shaders","logging","meta"]},"github_stats":null,"bundle":null,"typescript":null,"known_issues":{"bugs_count":0,"bugs_severity":{},"status_breakdown":{},"link":null,"scope":"none"},"historical_compromise":null,"recommendation":{"action":"safe_to_use","issues":[],"use_version":"0.9.2","version_hint":null,"summary":"liquid_glass_widgets@0.9.2 is safe to use (health: 71/100)"},"version_scoped":null,"requested_version":null,"_cache":"hit","_response_ms":0,"_powered_by":"depscope.dev — free package intelligence for AI agents","typosquat":{"is_suspected":false},"maintainer_trust":{"available":false},"malicious":{"is_malicious":false},"scorecard":{"available":false},"quality":{"available":false},"version_history_summary":{"total_versions":20,"first_release_age_days":null,"last_release_days_ago":0,"avg_days_between_releases":null,"release_velocity":"active"}}